![]() ![]() ![]() It’s modes may be a bit basic and the difficulty can be unrelenting and unforgiving at times, but it’s still a damn fine Motocross title. MXGP 2020 is a great first next-gen entry for the series and makes excellent use of both the PS5 and the DualSense features. MXGP 2020 - The Official Motocross Videogame. Think of the aforementioned possibility to race with others in the Playground mode, just as the Race Director mode will be added. It’s an impressive feat and it also looks amazing to boot. MXGP 2020 is a fairly limited and compact game in everything, also because some functions will not be added until later. It’s challenging, it’s rewarding, and while I’m still a long way off even. The game runs at a solid 4K and 60FPS with no drop in performance and minimal loading like I already mentioned. In all, MXGP 2020 on Xbox is more than just a rally game for people that like eating mud and wearing leathers. You can also race free-roam with 3 friends in the return of the Playground mode as you drive across the fjords of Norway and you can also race upto 4 players in Waypoint. That being said, you can still race online with upto 14 players and you can select from 68 drivers from MXGP and MX2 on all 19 circuits of the 2020 season. Off the track Milestone have done a great. Graphically, MXGP 2020 runs at a dynamic 4F and 60 frames per second on PlayStation 5 and Xbox Series X. I will say though that as impressive as the game looks and feels, the modes are a bit lacklustre and the track editor is basic in its approach. The terrain looks fantastic as it becomes more and more worn by the end of each lap, with your rider and bike also becoming muddier as the race progresses. To enjoy this game in its full glory, you would need a 64-bit processor and OS, intel core i5-4590 processor, 8 GB RAM, 15 GB storage space, GeForce GTX 660. I was seriously impressed with this and can only imagine how other racing games will handle in the future if they use the features of the controller. The DualSense is the real game changer here with the triggers weighing down depending on what type of surface you are driving on and the haptic feedback adds to the realism. ![]() The load times are incredibly short, the game runs smoothly and looks impressive. The changes between MXGP 2020 and MXGP 2021 are slight, but they do indeed make for a better game. Now while I was still notoriously terrible at the game, though a lot can be said of luck, good and bad…I was still overly impressed with the game. However I started playing MXGP 2020 with an open mind and was mostly curious about how it would perform on PS5 and also how the DualSense would handle. I’ve had mixed luck with Motocross games in the past, mostly because I’m usually awful at them. ![]()
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